Relic Entertainment: Layoffs Follow Sega Split, But Were They Inevitable?

Studio promises continued support for its titles, but the wider Sega shakeup raises questions about industry stability.

In a whirlwind of “layoffs” news, Sega has dramatically restructured its European operations. They’ve sold off Relic Entertainment, the iconic studio behind the “Company of Heroes” franchise, and announced approximately 240 layoffs across Creative Assembly and SEGA Europe. A smaller (but still unfortunate) number of cuts will also impact HARDlight.

Relic, now an independent entity, promises fans that “amazing experiences” and support for titles like Company of Heroes 3 will remain their focus. We can’t help but think there’s just a touch of irony in that statement, given the layoffs they likely just experienced.

While Relic assures continued commitment, this shakeup spotlights the reality of the gaming industry. Sega’s sweeping layoffs highlight the constant pressure to trim costs, even after successful periods.
Is this a sustainable model, or a recipe for an endless cycle of lost talent and unstable development cycles? Second part sounds more plausible.

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